Post details: LEVELS OF AWARENESS

05/24/07

Permalink 10:13:55 am, Categories: Announcements [A], 1158 words   English (US)

LEVELS OF AWARENESS

Once a dreamer in the dream reconnects with the truth “reality” is a Mind generated dream, the idea that’s not true becomes increasingly funny. If it is a constant, it is always true regardless of where the dreamers in the dream are with that fact. Because no dreamer can ever be anything but a dreamer in this dream, all ‘the dreamers’ know the truth, and they display where they are with that fact, either in full on dumb down mode, using time and tricks to wage war with truth, or showing signs of knowing the truth consciously.

Humor is a good index. What’s funny in the dream is the degree to which dreamers insist what they do will alter their status in the dream. If this is a dream and we can only be dreamers in this dream, our status is fixed and no personhood drama, no matter how dramatic and intense can make the slightest dent in the truth. That’s the beauty of truth: it never changes. The dream is always ‘on,’ as in ‘right now,’ for example, and it always reveals exactly where a dreamer is with the truth right now in the dream. This means every dreamer is utterly transparent.

I don’t work with disturbed teens. I work with adolescent dreamers who are at war with the truth. All dreamers are only at war with the truth, and the dream features most of us using time and tricks to play TAG with truth. Time features the space in which dreamers deliver their best shot to prove truth is false. In case you forgot, TAG stands for “The Anti-truth Game.” TAG is an event that takes place in the dream. The dream features the sum of what dreamers do in the dream to pretend they forgot the truth so they can fill space-time with our rendition of personhood. Dreamers display their level of devotion to the game of TAG, from high to low TAG. Once you own this fact, it is right there in your face.

High TAG requires high dumb down mode in order to pretend truth can be replaced with the fiction ‘this’ is real and ‘we’ are the people we work so hard to portray in this dream. As amnesia goes up, drama knows no limits. High TAG includes the creation of a less than okay self, which serves as the centerpiece for the dreamer’s negative, personhood parody.

Truth must be dismissed because it always threatens to reveal that TAG is played by the dreamers in this dream. Truth reveals that nothing going on has ever had anything to do with people, no matter how devoted the dreamer is to the defense of the fiction the self is real. There is no one to have one. In this dream, that is the “problem.” No dreamer can play the part of a ‘real person’ convincingly without the creation of a self, and the negative, not okay self, that suffers endlessly, works best to drag out the fiction life is all about people enduring difficult lives.

In the dream, TAG obscures truth with amnesia to make it possible for the dreamers to fill space-time with the fiction life is all about people. It isn’t, we know it, and not even dismissing knowing it will work to revoke it. The dreamers are “insecure,” understandably, because the game of TAG isn’t winnable. The dream remains the context for the dream we, in it, refer to euphemistically as “reality.”

“Teens” in the dream can’t admit they are at war with truth, so ‘the family’ is the safe, target for this dismissed issue. ‘The Family’ doesn’t want to know they are the replacement or stand in for the war on truth because they are at war with the truth, too.

TAG shows up at every level in the dream. The dream features ‘us’ using time and tricks to play the game of TAG and we work as a team to maintain the level of amnesia dreamers requite to obscure the truth about TAG. It’s the game ‘we’ play in this dream. It is the backbone of this dream. The dream features us in collusion to dismiss truth so we can drag out the fiction everything is real, and nothing is content in a dream. Anxiety reveals we know nothing we do in the dream will work to revoke the fact that is what ‘this’ is.

The ‘teens’ in this dream run into the truth that control is a myth and they dance away from this fact by inventing drama that maintains the fiction control exists. The ‘family’ becomes “the enemy” because they seem to have all the control, which obscures the deeper realization that it doesn’t exist. It pays to pretend they are “the enemy” so you can create a dualistic drama that features ‘opposition’ which defends the fiction someone exists to oppose someone. There is no one to oppose anyone, and this is why it occupies center stage in this dream. Opposition can only occur in the dream when one dreamer, playing the part of a person, fills time opposing another dreamer because you pretend they have control and you don’t. This is a parody in this dream because the issue isn’t relevant in the absence of people.

It should come as no surprise that it is the absence of anyone to have control that drives us on to assemble a parody that we have it. This is comedy, until the determination to defend the fiction you have it turns into “tragedy.” Dreamers are willing to die for the lie they have control. TAG includes ‘amnesia’ to obscure the fact control, in the absence of people, is comedy. If you can, dear dreamer, take a look at the control parody you deliver in this dream to defend the fiction it exists and you have it. Are you aware of how funny you are? Once you own your investment in this parody, all the dreamers around you become instantly transparent.

‘Teens’ play hardball with the control parody, but just below the surface lurks the fear that it is a go nowhere parody. If you surrender to the truth, you run the risk that ‘others’ will walk all over you. If you fight to defend the fiction you have it, the defense of this impossible fiction makes you feel quite crazy. The challenge is to paint “The Big Picture” and to assist those dreamers to identify how they use time and tricks to defend a no win game. “Winning” happens in the dream when the dreamer wakes up, steps out of the game of TAG, and learns how to watch the dreamers objectively as dreamers caught up in a go nowhere game. In many instances this sparks the beginning of compassion, once you realize the dream is the boat we are all in.

By: Dr. Gregory Tucker

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About "The Recovery Process"

Welcome to “The Recovery Process.” Over twenty years ago I read the works of Wei wu Wei and, as a practicing Clinical Psychologist, it became obvious that his synthesis of Buddhism outlined a very different approach to Psychotherapy. He wrote eight books, all gems, and I decided to synthesize his works into what I now refer to as “The Recovery Process.”

I work with clients over the phone using this process. For reasons that will become apparent, I no longer call myself a Psychologist. I don’t advertise, rent office space or solicit business. Clients refer clients to me because the process works. It works because it recovers the truth which allows you to identify who you are, who you pretend to be, as well as what “reality” actually is.

This approach is 180 degrees out of phase with our traditional views about reality because truth is 180 degrees out of phase with what we refer to as “reality.” There is the truth and, as a context, it includes the sum of the lies we assemble to create and defend our fictitious view of reality.

The Western view holds that everything is real, including what shows up as “reality,” including the self, people, and all the suffering we endure in a lifetime. The Eastern view, espoused by Wei Wu Wei and many others, holds that none of this is true. In a sense, “The Recovery Process” views The Eastern View as closer to the truth than The Western View, and that The Eastern View is the context for The Western View; namely that The Western View represents the sum of the lies we assemble to defend “The Master Lie,” that everything is real, especially the self and the people who argue for the self, often using the creation of suffering as the vehicle to prolong the fiction the self is real.

“The Recovery Process” identifies what the truth is and proceeds to provide the reminders the client requires to recover the truth of who they are in fact, and to use truth to identify the lies the client depends on to prolong the fiction that everything is real, the self in particular.

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